Virtual Reality Gaming Accessories Market: Growth, Future Prospects & Competitive Analysis, 2018 - 2026

Published By: Brisk Insights | Published On: Mar 30, 2022




Virtual Reality (VR) is an emerging technology that is gaining widespread acceptance across different industry verticals, especially the gaming industry. Growing prominence of the VR technology in the gaming industry is presumed to have positive impact on the related hardware and accessories market. The global VR gaming accessories market is presumed to register strong growth, expanding at a double digit CAGR during the forecast from 2018 to 2026. Integration of the VR technology in gaming has caught the world by storm, developing a new breed of technology for the gaming industry. Virtual reality replicates 3D environment in a way that the user can communicate and interact with the virtual world, thereby providing users with a life-like experience at any location.  


The introduction of virtual reality has augmented the already attractive world of gaming, offering a mesmerizing 3D experience to gamers with the help of virtual reality devices and accessories. The advent of virtual reality in the gaming industry has elevated the demand for VR hardware, thereby creating a huge potential for consoles and accessories compatible with VR input devices. Virtual reality-based games are gaining popularity across the globe as the gaming community and enthusiasts continue to use smartphones as a platform for an enhanced VR experience. Thus, increasing penetration of the VR technology in gaming coupled with proliferation of smartphones among younger generation as a tangible platform for virtual reality gaming is driving demand for related gaming accessories across the globe.


Demand for virtual reality headsets offering the ease for playing VR games without any need for connected cables is further driving the market growth. All these factors are collectively contributing towards the double digit growth of the global virtual reality gaming accessories market during the forecast period. The worldwide spending on ICT products and services has increased significantly over the last few years due to increasing internet penetration and continuous advancements in technologies. In terms of geography, Asia Pacific region is anticipated to grow incrementally during the forecast period. The demand for head-mounted displays, especially for gaming applications in countries including China, Japan, and South Korea is on a rise due to evolving digital habits of consumers and growing penetration of the VR technology.


The global virtual reality gaming accessories market is segmented on the following bases:


  • Components
    • Headset
    • Controller
    • Treadmill
    • PC Backpack
    • Others
  • Platform
    • PC
    • Smartphone
    • Gaming Console
  • Geography
    • North America
    • U.S.
    • Rest of North America
  • Europe
    • U.K.
    • Germany
    • France
    • Rest of Europe
  • Asia-Pacific
    • Japan
    • China
    • India
    • Rest of Asia Pacific
  • Rest of World
    • Middle East & Africa
    • Latin America


Key Players Identified for Virtual Reality Gaming Accessories Market Include but are Not Limited to:


Google, Inc., HP Development Company, L.P., HTC Corporation, Microsoft, Nintendo, Oculus VR, LLC, SAMSUNG, Sony Corporation, Virtuix, Xiaomi, and ZEISS International

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